Currently there are 15 towers available in Tower Kingdom. Towers can be upgraded and players can allocate skill points into towers over time.  Every tower has been designed to help the Kingdoms Hero's to defend it.  The towers fall into three main categories long, medium and short range towers. You will need all tower types and abilities to defend the Tower Kingdoms from sure destruction.

The joint efforts of the realms have resulted in advances for the Tower technologies. Many types of unique and powerful towers have been produced. Each tower differs in range, damage and speed. All have an effect on your strategies.  Some of the Towers have been given support only abilities, such as the Slow tower.

Tower Kingdom also has a unique structure called the Dome with its 5 supporting towers.

The Gatling has the longest range together with the Canon and a rapid fire rate. Great for when you need to defend large areas.

Between the Cannon and Gatling it has the faster firing rate, ensuring that any creature within its radius will receive the maximum amount of damage possible.


The Cannon has the same range as the Gatling with an increase in damage per hit but a reduction in fire rate.

Very useful as a last line of defence, as it can start engaging creatures from far away while they’ve already been weakened stopping most of the mobs getting close to reaching their end destination dead in their tracks.


The flame tower has a short range and low damage per hit but has the best fire rate in the game, equating to high damage output within a short time frame.

The flame tower is best used around choke points due to its limited range.


Similar to the flame tower the tesla has the same range with an increase in damage done per hit but a decrease in its fire rate.

Similar to the flame tower this tower will be best utilized around choke points.


The Gauss and Laser towers have a mixture of range from the long range towers and the damage from the short range towers but aren’t dominant in either.

Between the Gauss and Laser, the Gauss has a slower firing rate, with more damage done per shot.


The Laser tower has the same range as the gauss but does less damage per hit, with an increase to fire rate.

The Laser tower is ideal when you want to do constant damage over medium distances.


The Plasma tower doesn’t specialize in any area but makes for the best well rounded tower.

Its range, damage and fire rate are all well balanced making it the best situational tower for any map, not the best in any given field, but the most well rounded of all the towers.


The slow tower is a support tower with only one purpose, slowing down any creature entering its radius.

This slowdown tower must not be confused with the dome slowdown tower. The dome slowdown tower is more powerful but multiple of these towers can be constructed on a map.


The Power Tower increases your power supply and power generation amount.

Probably one of the most important towers in the game as all the towers require power to operate, thus it will be very important to always plan ahead for when you need to start expanding on your power supply.


The Dome generates an aura in a given radius and depending on the towers you construct next to it the effects generated by this aura will update. There are 5 tower types you can construct next to the dome.

The 5 towers you can construct next to the dome is a slow effect that slows down any creature entering the radius of the dome, a damage-over-time effect that damages any creature entering the radius of the dome, range increase to any of the towers constructed within the dome, fire rate increase to any of the towers constructed within the dome and finally damage increase to any of the towers constructed within the radius of the dome.

You can only construct one dome per map, making the placement of the dome a crucial step for better map control.


The dome slowdown tower is a slow effect that slows down any creature entering the radius of the dome.

You can only construct one dome slow support tower per map.


The dome damage over time tower damages any creature entering the radius of the dome.

You can only construct one dome damage over time tower per map.


The dome damage tower increases the damage of any tower that is constructed within the radius of the dome.

You can only construct one dome damage tower per map.


The dome fire rate tower increases the fire rate of any tower that is constructed within the radius of the dome.

You can only construct one dome fire rate tower per map.


The dome range tower increases the range of any tower that is constructed within the radius of the dome.

You can only construct one dome range tower per map.


Pets

Pets

The Pet will collect the chest that you get after killing a Boss

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Tower Defence Game

Tower Defence Game

Tower Kingdom is a TD designed around the core of Tower Defense games, based on solid TD principles without breaking them.

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Characters

Characters

Players can have up to 3 characters in Tower Kingdom. Each character can be uniquely built as characters level up over time.

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Towers

Towers

Currently there are 15 towers available in Tower Kingdom. Towers can be upgraded and players can allocate skill points into towers over time.

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Classic Maps

Classic Maps

Tower Kingdom has 2 map types available for players to play on. The one is Classic Maps based on a grid system where players can place their towers.

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The Dome

The Dome

Any tower built inside the dome gets boosted with various attributes determined by the player.

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